On Tuesday of this week, I went into Manhattan to the "Wacom Cintiq 13HD Release Party" at TekServe on 23rd Street ([link]
. They demonstrated, and allowed hands-on experience, of the new, smaller Cintiq line of screen tablets by Wacom. It also featured a demonstration and Q&A by Joe Quesada (CCO of Marvel Comics & comic book artist), which was cool. He used some techniques that I use.
The new 13HD was quite nice! Sharp and responsive, it gave a lot of power in a little package. However, it was a little too small for my normal workflow. Clicking tiny buttons in Photoshop was a chore. It seemed better for those on the go.
But they also had the other, larger models. And the ones with touch capabilities. Now, these are sweet! I've have wanted one for a long time, but was always scared to even consider purchasing one without being able to try it out first. (Sure... you can return it. But for restock fee of about $400!) Of course, there was also the cost of these beauties.
Well, this Presentation gave me the chance to try them all out. And I loved them. Sure, it will take a bit getting used to, but not as much as my Intuos3, which I have been using since 2006. When I got that, I went from digitally inking and painting with a mouse!
The Cintiq 24HD was the flagship, of course. Huge, solid — a battleship of a digital screen tablet. But I actually gravitated towards the slightly smaller and more maneuverable Cintiq 22HD Touch
). It was lighter, it rotated like a drawing pad (the 24 does not... too big), it was easier to grab and hold. I fell in love.
While $1000 less that the 24HD Touch, the 22" is still a hefty $2699. Right now, more than I can layout. The benefits are incredibly valuable, however. As I tested out the 22", I was able to comfortably draw without my oft-appearing "wrist-ache" from holding the pen too tight. This comes from the slight "disconnect" I have by moving my hand down near my lap on something I see up on screen. After a productive day, it is not unheard of for me to sit in front of the TV with ThermaCare heatwraps wrapped firmly around my wrist for the next 8 hours. This is also why I continue to draw the grOw/cOmics in pencil first, and then scan in.
I discussed this with some friends, and they suggested I start a donation pool for those willing to help. No obligation, of course, but donating would help me raise funds to get this immensely helpful and productive piece of digital hardware. My friends suggested even a few dollars spread out amongst a lot of loyal fans could actually raise enough that I could pitch in the rest. The payback would allow me to produce the grOw/cOmics more productively, with less chance of injury, and with a quicker speed due to the natural drawing feel of the device.
I am not sure how I would set this up — maybe through PayPal. I am also not sure of the "response" to this would have — positive or negative backlash. I've seen other internet artists do this — some even for a new car! — but I couldn't do that. Any donation pool would have to be connected to my work. Don't get me wrong — I TRULY APPRECIATE all the support my fans give me already by purchasing the grOw/cOmics and grOw/stOries
. Your support is the only way I could pull it off, as this is a one-person operation (plus the proofreading skills of my wife) — drawing, writing*, layout, inking, coloring, website creation, billing, credit card set-up and fees, etc., etc. (*I have hired a few writers in the past to help with the grOw/stOries.) I couldn't pay the bills and spend so much time creating grOw with this support. Some have already asked me about donating further beyond the purchase price, but I've always declined in the past.What is your take? Do you have a suggestion? I am all ears.